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Post by Adminenkainen on Jan 28, 2021 6:26:41 GMT
During Session 0:
Zarah "Zatara" Zavala, human magic-user (entertainer) Align L STR 10 INT 15 WIS 11 CON 10 DEX 11 CHA 9 HP 3 AC 9 Move 12 Level 1 XP: 0 Starting Money: 1,100 gp Spells Known: Charm Person, Detect Evil, Message, Poof!, Read Languages & Magic Spells Prepared: Charm Person, Poof! (can cast 1 of both per day) Items: Silver dagger (wand), combat fatigues, backpack, binoculars, bolt cutters, cigarette lighter, compass, crowbar, 25' of silk rope, first aid kit, flashlight, pocket radio, pocketwatch, $20 in $1 bills
Wesley "Sandman" Dodge, human mysteryman (subtle man) Align N STR 11 INT 13 WIS 9 CON 9 DEX 16 CHA 11 HP 3 AC 5 Move 12 Level 1 XP: 0 Starting Money: $600 Signature Move: +1 to hit anyone who has seen his pouch of sand 'calling card' already Items: Bulletproof vest, crossbow, quarrel of 20 bolts, dagger, truncheon, combat fatigues, goggles, cigarette lighter, compass, wristwatch, flare, handcuffs, 5 pouches of sand
Carter "Hawkman" Hall, human fighter (beat cop) Align L STR 11 INT 9 WIS 13 CON 12 DEX 13 CHA 12 HP 5 AC 6 Move 12 Level 1 XP: 0 Starting Money: $1,900 Items: Antique leather armor, shield (shaped like two wings), composite bow, quiver of 20 arrows, hand axe, broadsword, dagger, compass, canteen
Sandy Kean, human fighter (beat cop) Align L STR 11 INT 15 WIS 10 CON 12 DEX 14 CHA 12 HP 5 AC 9 Move 12 Level 1 XP: 0 Starting Money: $800 Items: Policeman's uniform, revolver, truncheon, notepad, pencil, wristwatch, handkerchief
Doris West, human spy (B-68) Align L STR 9 INT 10 WIS 8 CON 14 DEX 12 CHA 16 HP 8 AC 7 Move 12 Level 1 XP: 0 Starting Money: $500 Disguise +1, forgery +1, 3 resources/scenario, counterspy training Items: Combat fatigues, bulletproof vest, switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, airtight case with 10 sheets of paper and 3 pencils, miniature camera.
Bart Regan, human spy (B-15) Align L STR 15 INT 13 WIS 10 CON 14 DEX 7 CHA 9 HP 5 AC 7 Move 12 Level 1 XP: 0 Starting Money: $2,200 Disguise +1, forgery +1, 3 resources/scenario, counterspy training Items: Combat fatigues, bulletproof vest, switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, miniature camera, first aid kit.
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Post by Adminenkainen on Jan 28, 2021 15:19:12 GMT
After Session 0:
Wesley "Sandman" Dodge, human mysteryman (abstruse man) Align N STR 11 INT 13 WIS 9 12 CON 9 DEX 16 CHA 11 HP 3 9 AC 5 Move 12 (currently 5 hp) Level 1 3 (2 brevet ranks) XP: 0 Starting Money: $600 Current Funds: $1,500 $700 Signature Move: +3 to hit anyone who has seen his pouch of sand 'calling card' already Skills: 4 in 10 (2 in 10) Stunts: 4 (currently 0) Items: Bulletproof vest, dagger, truncheon, panama hat, coat, shirt, pants, shoes, cigarette lighter, compass, wristwatch, flare, handcuffs (2 pairs), 6 pouches of sand Trophy items: Gas mask, gas gun, 5 sleep gas capsules (currently 4 capsules)
Doris West, human spy (B-68 I-002) Align L STR 9 INT 10 12 WIS 8 10 CON 14 DEX 12 15 CHA 16 HP 7 28 AC 7 Move 12 (currently 23 hp) Level 1 5 (4 brevet ranks) XP: 0 Starting Money: $500 Current Funds: $2,000 Disguise +1 5, forgery +1 5, 3 7 resources/scenario ($250 max each), counterspy training Items: Combat fatigues, bulletproof vest, sub-machine gun (7 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, dresses, hats, heels, purse, airtight case with 10 sheets of paper and 3 pencils, miniature camera. Trophy items: scow (w/jet engine, max speed: 20 MPH on water, 150 MPH in the air for 88 miles), air-conditioned car (with bulletproof windows)
Bart Regan, human spy (B-15 E-42) Align L STR 15 INT 13 WIS 10 15 CON 14 DEX 7 10 CHA 9 HP 5 15 AC 7 Move 12 (currently 4 hp) Level 1 3 (2 brevet ranks) XP: 0 Starting Money: $2,200 Current Funds: 1,750 Disguise +1 3, forgery +1 3, 3 5 resources/scenario ($150 max each), counterspy training Items: Combat fatigues, bulletproof vest, sub-machine gun (5 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, miniature camera, first aid kit. Trophy items: rebreather
Carter "Hawkman" Hall, human fighter (captain) Align L STR 11 13 INT 9 WIS 13 CON 12 14 DEX 13 CHA 12 13 HP 5 29 AC 6 Move 12 (currently 21 hp) Level 1 5 (4 brevet ranks) XP: 0 Starting Money: $1,900 Current Funds: $1,500 Items: Antique leather armor, shield (shaped like two wings), composite bow, quiver of 20 arrows, hand axe, broadsword, dagger, compass, canteen Trophy items: Wings of Flying
Sandy Kean, human fighter (sergeant) Align L STR 11 12 INT 15 WIS 10 13 CON 12 DEX 14 CHA 12 15 HP 5 12 AC 5 Move 12 (currently 4 hp) Level 1 3 (2 brevet ranks) XP: 0 Starting Money: $800 Current Funds: $2,000 Items: Flak jacket, Policeman's uniform, automatic pistol (3 attacks/turn for 1-6 turns), truncheon, notepad, pencil, wristwatch, 2 pairs of handcuffs, flare, handkerchief, canteen Trophy items: none
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Post by Adminenkainen on Mar 3, 2021 4:34:26 GMT
After Session 1:
Zarah "Zatara" Zavala, human magic-user (trickster) Align L STR 13 INT 15 WIS 11 CON 10 DEX 12 CHA 9 HP 5 AC 9 Move 12 (currently 2 hp) Level 2 XP: 2,399 Current Funds $9,551 Spells Known: Charm Person, Detect Evil, Magic Missile, Message, Poof!, Read Languages & Magic, Sleep Spells Prepared: Charm Person, Poof!, Sleep (can cast 2 of these per day) Items: Silver dagger (wand), combat fatigues, backpack, binoculars, bolt cutters, cigarette lighter, compass, crowbar, 25' of silk rope, first aid kit, flashlight, pocket radio, pocketwatch, $25 in $1 bills, flare Trophies: 1 vial of antivenom, 1 jar of calcium sulfide
Wesley "Sandman" Dodge, human mysteryman (perplexing man) Align N STR 11 INT 13 WIS 9 12 CON 9 DEX 16 CHA 11 HP 14 AC 5 Move 12 (currently 2 hp) Level 4 XP: 9,666 Current Funds: $9,637 Signature Move: +4 to hit anyone who has seen his pouch of sand 'calling card' already Skills: 3 in 6 (1 in 4) Stunts: 5 (currently 2) Items: Bulletproof vest, dagger, truncheon, panama hat, coat, shirt, pants, shoes, cigarette lighter, compass, wristwatch, flare, handcuffs (2 pairs), 6 pouches of sand, $45 in $5 bills Trophy items: Gas mask, gas gun, 5 sleep gas capsules (currently 4 capsules), 1 vial of antivenom
Carter "Hawkman" Hall, human fighter (captain) Align L STR 13 INT 9 WIS 13 CON 14 DEX 13 CHA 13 HP 29 AC 6 Move 12 (currently 0 hp) Level 5 (1 brevet rank) XP: 9,666 Current Funds: $11,066 Items: Antique leather armor, shield (shaped like two wings), composite bow (2 attacks/turn for 1-20 turns), quiver of 20 arrows, hand axe, broadsword, dagger, compass, canteen Trophy items: Wings of Flying
Sandy Kean, human fighter (lieutenant) Align L STR 12 INT 15 WIS 13 CON 12 DEX 14 CHA 15 HP 14 AC 5 Move 12 (currently 0 hp) Level 4 XP: 9,666 Current Funds: $11,566 Items: Flak jacket, Policeman's uniform, automatic pistol (4 attacks/turn for 1-6 turns), truncheon, notepad, pencil, wristwatch, 2 pairs of handcuffs, flare, handkerchief, canteen, $45 in $5 bills Trophy items: none
Doris West, human spy (I-002) Align L STR 9 INT 12 WIS 10 CON 14 DEX 15 CHA 16 HP 28 AC 7 Move 12 (currently 8 hp) Level 5 (1 brevet rank) XP: 9,666 Current Funds: $11,466 Disguise +5, forgery +5, 7 resources/scenario ($250 max each), counterspy training Items: Combat fatigues, bulletproof vest, sub-machine gun (7 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, dresses, hats, heels, purse, airtight case with 10 sheets of paper and 3 pencils, miniature camera. Trophy items: scow (w/jet engine, max speed: 20 MPH on water, 150 MPH in the air for 88 miles), air-conditioned car (with bulletproof windows), dictaphone
Bart Regan, human spy (G-29) Align L STR 15 INT 13 WIS 15 CON 14 DEX 12 CHA 9 HP 19 AC 7 Move 12 (currently 4 hp) Level 4 XP: 9,666 Current Funds: $11,316 Disguise +4, forgery +4, 6 resources/scenario ($200 max each), counterspy training Items: Combat fatigues, bulletproof vest, sub-machine gun (6 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, miniature camera, first aid kit, $60 in $10 bills Trophy items: rebreather
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Post by Adminenkainen on Jun 17, 2021 3:46:18 GMT
Starting with Session 2:
Hour- man (Rex Tyler) Android Superhero (extraordinary man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 23 AC 6 Move 12 , attack bonus +1 (+2 melee damage) (currently 16) Base Save : 15, saves: poison 11, missles 11, science 13, spells 13, plot 14 Level 3 XP: 600 xp needed: 10,000
Current Funds: $175 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day.
android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, raise car superhero power level 2: super tough skin
wrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17
Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in appleton labcoat, microscope, identification for Bannermain Chemical. Trophy items: river towboat, amulet of protection( looks like an hourglass)
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Post by Adminenkainen on Sept 14, 2021 15:13:40 GMT
After Session 2:
Zarah "Zatara" Zavala, human magic-user (magician) Align L STR 13 INT 15 WIS 11 CON 10 DEX 12 CHA 11 HP 7 AC 9 Move 12 Level 3 XP: 3,699 Current Funds $9,040 Spells Known: Charm Person, Detect Evil, Magic Missile, Message, Poof!, Read Languages & Magic, Sleep; Spells Prepared: Charm Person, Magic Missile, Poof!, Sleep (can cast 3 of these per day); Items: Silver dagger (wand), combat fatigues, backpack, binoculars, bolt cutters, cigarette lighter, compass, crowbar, 25' of silk rope, first aid kit, flashlight, pocket radio, pocketwatch, $25 in $1 bills, flare Trophies: 1 vial of antivenom, 1 jar of calcium sulfide
Wesley "Sandman" Dodge, human mysteryman (perplexing man) Align N STR 11 INT 13 WIS 14 CON 9 DEX 16 CHA 11 HP 14 AC 5 Move 12 Level 4 XP: 11,386 Current Funds: $8,130 Signature Move: +4 to hit anyone who has seen his pouch of sand 'calling card' already Skills: 3 in 6 (1 in 4) Stunts: 5 Items: Bulletproof vest, 2 semi-automatic pistols, dagger, truncheon, panama hat, coat, shirt, pants, shoes, cigarette lighter, compass, wristwatch, flare, handcuffs (2 pairs), 6 pouches of sand, $45 in $5 bills, sword Trophy items: Gas mask, gas gun, 5 sleep gas capsules, 1 vial of antivenom
Doris West, human spy (I-002) Align L STR 9 INT 12 WIS 10 CON 14 DEX 15 CHA 16 HP 28 AC 7 Move 12 Level 5 (1 brevet rank) XP: 11,386 Current Funds: $11,910 Disguise +5, forgery +5, 7 resources/scenario ($250 max each), counterspy training Items: Combat fatigues, bulletproof vest, automatic pistol, sub-machine gun (7 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, dresses, hats, heels, purse, airtight case with 10 sheets of paper and 3 pencils, miniature camera. Trophy items: scow (w/jet engine, max speed: 20 MPH on water, 150 MPH in the air for 88 miles), air-conditioned car (with bulletproof windows), dictaphone
Bart Regan, human spy (G-29) Align L STR 15 INT 13 WIS 15 CON 14 DEX 12 CHA 9 HP 19 AC 7 Move 12 Level 4 XP: 11,569 Current Funds: $11,210 Disguise +4, forgery +4, 6 resources/scenario ($200 max each), counterspy training Items: Combat fatigues, bulletproof vest, sub-machine gun (6 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, miniature camera, first aid kit, $60 in $10 bills Trophy items: rebreather
Hour- man (Rex Tyler) Android Superhero (extraordinary man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 23 AC 6 Move 12 , attack bonus +1 (+2 melee damage) Base Save : 15, saves: poison 11, missiles 11, science 13, spells 13, plot 14 Level 3 XP: 2,604 xp needed: 10,000
Current Funds: $675 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day.
android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, raise car superhero power level 2: super tough skin
wrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17
Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in Appleton labcoat, microscope, identification for Bannermain Chemical, 50' of rope, sword. Trophy items: river towboat, amulet of protection( looks like an hourglass)
Shiera Saunders, Human Explorer Align L STR 13 INT 10 WIS 13 CON 15DEX 11 CHA 15 HP 12 AC 9 Move 12 Level 1 XP: 925 Current Funds: $1,250 Items: Hawkgirl costume, dresses, woman's safari outfit, machete, knife, compass.
Captain Desmo, Human Fighter/Aviator Align L STR 15 INT 10 WIS 11 CON 10 DEX 15 CHA 12 HP 6 AC 6 Move 12 (currently 4 hp) Level 1/1 XP: 1,000/1,000 Current Funds: $160 Deadstick landing Items: Aviator outfit, helmet, bulletproof vest, auto pistol, knife, firecrackers (string of 5), pepper pot, handcuffs, pipe, lighter.
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Post by Adminenkainen on May 18, 2022 17:03:21 GMT
After Session 4:
Hour- man (Rex Tyler) Android Superhero (extraordinary man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 23 AC 6 Move 12 , attack bonus +1 (+2 melee damage) (current hp: 13) Base Save : 15, saves: poison 11, missiles 11, science 13, spells 13, plot 14 Level 3 XP: 4,058 xp needed: 10,000
Current Funds: $675 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day.
android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, raise car superhero power level 2: super tough skin
wrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17
Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in Appleton labcoat, microscope, identification for Bannermain Chemical, 50' of rope, sword. Trophy items: river towboat, amulet of protection( looks like an hourglass)
Captain Desmo, Human Fighter/Aviator Align L STR 15 INT 10 WIS 11 CON 10 DEX 15 CHA 12 HP 6 AC 6 Move 12 Level 1/1 XP: 1,777/1,777 Current Funds: $160 Deadstick landing Items: Aviator outfit, helmet, bulletproof vest, auto pistol, knife, firecrackers (string of 5), pepper pot, handcuffs, pipe, lighter.
SCM: Shiera Saunders, Human Explorer Align L STR 13 INT 10 WIS 13 CON 15DEX 11 CHA 15 HP 12 AC 9 Move 12 (current hp: 9) Level 1 XP: 1,979 Current Funds: $1,250 Items: Hawkgirl costume, dresses, woman's safari outfit, machete, knife, compass.
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Post by Adminenkainen on Aug 13, 2022 14:26:21 GMT
After Session 5: Hour- man (Rex Tyler) Android Superhero (extraordinary man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 23 AC 6 Move 12 , attack bonus +1 (+2 melee damage) (current hp: 13) Base Save : 15, saves: poison 11, missiles 11, science 13, spells 13, plot 14 Level 3 XP: 5,858 xp needed: 10,000
Current Funds: $675 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day.
android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, raise car superhero power level 2: super tough skin
wrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17
Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in Appleton labcoat, microscope, identification for Bannermain Chemical, 50' of rope, sword. Trophy items: river towboat, amulet of protection( looks like an hourglass)
Captain Desmo, Human Fighter/Aviator Align L STR 15 INT 10 WIS 11 CON 10 DEX 15 CHA 12 HP 8 AC 6 Move 12 Level 2/1 XP: 2,377/2,377 Current Funds: $160 Deadstick landing Items: Aviator outfit, helmet, bulletproof vest, auto pistol, knife, firecrackers (string of 5), pepper pot, handcuffs, pipe, lighter.
SCM: Shiera Saunders, Human Explorer Align L STR 13 INT 10 WIS 13 CON 15DEX 11 CHA 15 HP 12 AC 9 Move 12 Level 1 XP: 2,129 Current Funds: $1,250 Items: Hawkgirl costume, dresses, woman's safari outfit, machete, knife, compass
Zarah "Zatara" Zavala, human magic-user (magician) Align L STR 13 INT 15 WIS 11 CON 10 DEX 12 CHA 11 HP 7 AC 9 Move 12 (current hp: 4) Level 3 XP: 3,699 Current Funds $3,040 Spells Known: Charm Person, Detect Evil, Magic Missile, Message, Poof!, Read Languages & Magic, Sleep; Phantasmal Force Spells Prepared: Charm Person, Magic Missile, Poof!, Sleep (can cast 3 of these per day); Phantasmal Force (can cast once per day) Items: Silver dagger (wand), combat fatigues, backpack, binoculars, bolt cutters, cigarette lighter, compass, crowbar, 25' of silk rope, first aid kit, flashlight, pocket radio, pocketwatch, $25 in $1 bills, flare Trophies: 1 vial of antivenom, 1 jar of calcium sulfide
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Post by Adminenkainen on Oct 25, 2022 1:35:30 GMT
After Session 6:
Hour- man (Rex Tyler) Android Superhero (extraordinary man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 23 AC 6 Move 12 , attack bonus +1 (+2 melee damage) (current hp: 2) Base Save : 15, saves: poison 11, missiles 11, science 13, spells 13, plot 14 Level 3 XP: 5,983 xp needed: 10,000
Current Funds: $675 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day.
android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, raise car superhero power level 2: super tough skin
wrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17
Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in Appleton labcoat, microscope, identification for Bannermain Chemical, 50' of rope, sword. Trophy items: river towboat, amulet of protection( looks like an hourglass)
Captain Hawkman (Captain Desmo), Human Fighter/Aviator Align L STR 15 INT 10 WIS 11 CON 10 DEX 15 CHA 12 HP 8 AC 6 Move 12 (currently 0 hp) Level 2/1 XP: 2,439/2,440 Current Funds: $160 Deadstick landing Items: Aviator outfit, helmet, bulletproof vest, auto pistol, knife, firecrackers (string of 5), pepper pot, handcuffs, pipe, lighter. Trophy Items: Wings of Flying
SCM: Zarah "Zatara" Zavala, human magic-user (magician) Align L STR 13 INT 15 WIS 11 CON 10 DEX 12 CHA 11 HP 7 AC 9 Move 12 (current hp: 4) Level 3 XP: 3,824 Current Funds $3,040 Spells Known: Charm Person, Detect Evil, Magic Missile, Message, Poof!, Read Languages & Magic, Sleep; Phantasmal Force Spells Prepared: Charm Person, Magic Missile, Poof!, Sleep (can cast 3 of these per day); Phantasmal Force (can cast once per day) Items: Silver dagger (wand), combat fatigues, backpack, binoculars, bolt cutters, cigarette lighter, compass, crowbar, 25' of silk rope, first aid kit, flashlight, pocket radio, pocketwatch, $25 in $1 bills, flare Trophies: 1 vial of antivenom, 1 jar of calcium sulfide
Bart Regan, human spy (G-29) Align L STR 15 INT 13 WIS 15 CON 14 DEX 12 CHA 9 HP 19 AC 7 Move 12 (currently: 0 hp) Level 4 XP: 11,569 Current Funds: $5,605 Disguise +4, forgery +4, 6 resources/scenario ($200 max each), counterspy training Items: Combat fatigues, bulletproof vest, sub-machine gun (6 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, miniature camera, first aid kit, $30 in $10 bills Trophy items: rebreather
Spectre, ghost magic-user (senior wizard) AL N STR 10 INT 13 WIS 13 CON 15 DEX 9 CHA 8 HP: 35 AC: 9 Move: 12 (currently 28 hp) Current Funds: $1,800 Ethereal 9 turns/day, 90% immune to spells that affect living targets, spells (4/3/3/2/1) Spells Prepared: Charm Person, Cure Wounds I, Detect Evil, Protection from Evil; Bless, Detect Thoughts, Invisibility I (already cast); Cure Disease, Fireball, Lightning Bolt; Cure Wounds II], Dimensional Portal; Cloudkill Items: Cloak, choker (wand), costume Trophy Items: none
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Post by Adminenkainen on Mar 8, 2023 15:38:27 GMT
After Session 7: Hour- man (Rex Tyler) Android Superhero (extraordinary man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 23 AC 6 Move 12 , attack bonus +1 (+2 melee damage) (current hp: 14) Base Save : 15, saves: poison 11, missiles 11, science 13, spells 13, plot 14 Level 3 XP: 9,116 xp needed: 10,000 Current Funds: $650 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day. android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, raise car superhero power level 2: super tough skin wrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17 Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in Appleton labcoat, microscope, identification for Bannermain Chemical, 50' of rope, sword. Trophy items: Amulet of protection( looks like an hourglass), river towboat (let's say it looks like this - www.yachtbroker.org/yacht-details?id=82246&vessel=2774392 - without the writing on it, which is much smaller and sportier than a 1940-era towboat. It was made to fold up into a cube 13' on a side, which is how Undertow evaded the authorities. In cube form it is not seaworthy and just sinks like a stone). Captain Hawkman (Captain Desmo), Human Fighter/Aviator Align L STR 15 INT 10 WIS 11 CON 10 DEX 15 CHA 12 HP 9 AC 6 Move 12 Level 2/2 XP: 3,556/3,556 Current Funds: $135 Deadstick landing, Drop off Items: Aviator outfit, helmet, bulletproof vest, auto pistol, knife, firecrackers (string of 5), pepper pot, handcuffs, pipe, lighter. Trophy Items: Wings of Flying Zarah "Zatara" Zavala, human magic-user (magician) Align L STR 13 INT 15 WIS 11 CON 10 DEX 12 CHA 11 HP 8 AC 9 Move 12 Level 4 XP: 5,957 Current Funds $3,040 Spells Known: Charm Person, Cure Light Wounds, Detect Evil, Magic Missile, Message, Poof!, Read Languages & Magic, Sleep; Phantasmal Force Spells Prepared: Charm Person, Cure Light Wounds, Magic Missile, Poof!, Sleep (can cast 4 of these per day); Detect Thoughts, Phantasmal Force (can cast both per day) Items: Silver dagger (wand), combat fatigues, backpack, binoculars, bolt cutters, cigarette lighter, compass, crowbar, 25' of silk rope, first aid kit, flashlight, pocket radio, pocketwatch, $25 in $1 bills, flare Trophies: 1 vial of antivenom, 1 jar of calcium sulfide Wesley "Sandman" Dodge, human mysteryman (perplexing man) Align N STR 11 INT 13 WIS 14 CON 9 DEX 16 CHA 11 HP 14 AC 5 Move 12 (currently 1 hp) Level 4 XP: 11,386 Current Funds: $6,130 Signature Move: +4 to hit anyone who has seen his pouch of sand 'calling card' already Skills: 3 in 6 (1 in 4) Stunts: 5 Items: Bulletproof vest, 2 semi-automatic pistols, dagger, truncheon, panama hat, coat, shirt, pants, shoes, cigarette lighter, compass, wristwatch, flare, handcuffs (2 pairs), 6 pouches of sand, $45 in $5 bills, sword, lockpicks. Trophy items: Gas mask, gas gun, 5 sleep gas capsules, 1 vial of antivenom Doris West, human spy (I-002) Align L STR 9 INT 12 WIS 10 CON 14 DEX 15 CHA 16 HP 28 AC 7 Move 12 Level 5 (1 brevet rank) XP: 11,386 Current Funds: $9,910 Disguise +5, forgery +5, 7 resources/scenario ($250 max each), counterspy training Items: Combat fatigues, bulletproof vest, automatic pistol, sub-machine gun (7 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, dresses, hats, heels, purse, airtight case with 10 sheets of paper and 3 pencils, miniature camera. Trophy items: scow (w/jet engine, max speed: 20 MPH on water, 150 MPH in the air for 88 miles), air-conditioned car (with bulletproof windows), dictaphone Bart Regan, human spy (G-29) Align L STR 15 INT 13 WIS 15 CON 14 DEX 12 CHA 9 HP 19 AC 7 Move 12 Level 4 XP: 13,702 Current Funds: $4,605 Disguise +4, forgery +4, 6 resources/scenario ($200 max each), counterspy training Items: Combat fatigues, bulletproof vest, handgun (2 shots/turn), switchblade, truncheon, flashlight, wristwatch, compass, backpack, canteen, disguise kit, miniature camera, first aid kit, $30 in $10 bills Trophy items: rebreather Spectre, ghost magic-user (senior wizard) AL N STR 10 INT 13 WIS 13 CON 15 DEX 9 CHA 8 HP: 35 AC: 9 Move: 12 Level 9 XP: 21,657 (4 brevet ranks) Current Funds: $1,800 Ethereal 9 turns/day, 90% immune to spells that affect living targets, spells (4/3/3/2/1) Spells Prepared: Charm Person, Cure Wounds I, Detect Evil, Protection from Evil; Bless, Detect Thoughts, Invisibility I (already cast); Cure Disease, Fireball, Lightning Bolt; Cure Wounds II, Dimensional Portal; Cloudkill Items: Cloak, choker (wand), costume Trophy Items: none
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Post by Adminenkainen on Jul 12, 2023 3:29:34 GMT
After Session 8: Captain Hawkman (Captain Desmo), Human Fighter/Aviator Align L STR 15 INT 10 WIS 11 CON 10 DEX 15 CHA 12 HP 9 AC 6 Move 12 (current hp: 5) Level 2/2 XP: 3,656/3,656 Current Funds: $135 Deadstick landing, Drop off Items: Aviator outfit, helmet, bulletproof vest, auto pistol, knife, firecrackers (string of 5), pepper pot, handcuffs, pipe, lighter, bag of candy, grenade shell Trophy Items: Wings of Flying, gasmask Hour- man (Rex Tyler) Android Superhero (good man) Align N STR 12 INT 14 WIS 16 CON 15 DEX 12 CHA 9 HP 11 AC 6 Move 12 , attack bonus +1 (+2 melee damage) (current hp: 9) Base Save : 15, saves: poison 11, missiles 11, science 13, spells 13, plot 14 Level 1 XP: 2,499 xp needed: 5,000 Current Funds: $650 Android abilities: android skin, 45% immune to all gas and poison, 4 in 6 chance of noting new technology. Vulnerability (hour of power) all powers can only be used a maximum time of one hour per day. android power (1/day): get tough superhero power level 1: nigh-invulnerable skin, race the train, [or] raise car superhero power level 2: super tough skinwrecking: doors 4, machines 7, generators 10, robot 13, cars 15, trucks 17 Items: Hourman costume, first aid kit, pocket knife, flashlight, wristwatch, compass, backpack, canteen, miniature camera, Plymouth model 30iu, tenement apartment in Appleton labcoat, microscope, identification for Bannermain Chemical, 50' of rope, sword. Trophy items: Amulet of protection( looks like an hourglass), river towboat (let's say it looks like this - www.yachtbroker.org/yacht-details?id=82246&vessel=2774392 - without the writing on it, which is much smaller and sportier than a 1940-era towboat. It was made to fold up into a cube 13' on a side, which is how Undertow evaded the authorities. In cube form it is not seaworthy and just sinks like a stone), gasmask Wesley "Sandman" Dodge, human mysteryman (perplexing man) Align N STR 11 INT 13 WIS 14 CON 9 DEX 16 CHA 11 HP 11 AC 5 Move 12 (currently 0 hp) Level 3 XP: 11,386 Current Funds: $6,130 Signature Move: +4 to hit anyone who has seen his pouch of sand 'calling card' already Skills: 3 in 6 (1 in 4) Stunts: 4 Items: Bulletproof vest, 2 semi-automatic pistols, dagger, truncheon, panama hat, coat, shirt, pants, shoes, cigarette lighter, compass, wristwatch, flare, handcuffs (2 pairs), 6 pouches of sand, $45 in $5 bills, sword, lockpicks. Trophy items: Gas mask, gas gun, 6 sleep gas capsules, 1 vial of antivenomDoris West, human spy (I-002) Align L STR 9 INT 12 WIS 10 CON 14 DEX 15 CHA 16 HP 24 AC 7 Move 12 Level 4 XP: 11,386 Current Funds: $9,910 Disguise +5, forgery +5, 7 resources/scenario ($250 max each), counterspy training Items: Combat fatigues, bulletproof vest, automatic pistol, sub-machine gun (7 attacks/turn for 1-6 turns), switchblade, sap, flashlight, wristwatch, compass, backpack, canteen, disguise kit, dresses, hats, heels, purse, airtight case with 10 sheets of paper and 3 pencils, miniature camera. Trophy items: scow (w/jet engine, max speed: 20 MPH on water, 150 MPH in the air for 88 miles), air-conditioned car (with bulletproof windows), dictaphone
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