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Post by archersix on Oct 11, 2018 3:24:54 GMT
"Blazes!." Arrowhead thinks. He stealthily moves to where he stashed the blasting caps to make sure they are still there.
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Post by dspurrier on Oct 12, 2018 5:29:36 GMT
I have now actions for Agent echo and Arrowhead, need one for The web
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Post by Adminenkainen on Oct 12, 2018 15:55:24 GMT
((Is one of the two men Bruno Schneider? Where is the Bomber?)) The Web didn't like these odds. He broke away from the others, trying to sneak around the toy section. On the far side, he planned to wind up some toys and let them loose in the aisles. He hoped one or both of those men would come to investigate, getting them out of line of sight with the Dollmaker's Assistant and the Treacherous Janitor. The Web also wanted to be standing near the jars of marbles in the toys section. If Bruno and his Bund friend fell for the diversion, he would toss the marbles on the floor just as they charged him.
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Post by dspurrier on Oct 13, 2018 6:06:41 GMT
actions resolved: Arrowhead tries to move to the backroom where the blasting caps were hidden. He times it right and makes it into the backroom without being seen. (rolled 1 for skill check for arrowhead, rolled 3 and 5 for the guards in the toy check to see him). Arrowhead goes to his hiding place and the plasting caps are still there.
Meanwhile Agent echo and Web move to the toy section and try their diversion. ( save vs plot for echo to find an adequate shelf that is not bolted to the floor, since large "end caps) with luck the Web notices a shelf that would do the job and points it to echo. The heroes wait and notice Bruno and his friend start to pour gasoline over toys and other flammable items. The thugs pass by the Echo and then Agent echo, while still wounded, uses his Superhero strength and after a shove, knocks the shelf over.
(roll attack rolls for the shelf). Bruno sees the shelf in the "nick of time" and jumps back and dodges the attack. His friend however does not see the shelf and it falls on him. the shelf causes minimal damage to his friend but does knock the friend to the floor. The web finds a jar of marbles and then scatter them on the floor, which Bruno does not see and he falls onto the floor.
The other men in the jewelry section hear the crash. The assistant says, "everything all right?"
end of round actions: we will now be in combat rounds. The web and echo are near Bruno and his friend. The assistant and janitor are on the same level but in a different section about 60 feet away. Between the the toy section and jewelry section is the back room where Arrowhead is at, about thirty feet
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Post by Adminenkainen on Oct 13, 2018 17:30:20 GMT
"Toys are for playing with, not burning, Bomber -- or should I say, Bruno Schneider?" The Web said as he took a jump rope and tried to lasso Bruno with it ((ensnaring attack, while opponent is prone)).
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Post by kalelchase on Oct 14, 2018 2:12:37 GMT
The Agent keeps his eyes out for any lighters or matches wielded by the baddies. He runs over and tries to kick the friend in the head.
"Like to work at night, eh. Well, lights out."
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Post by archersix on Oct 14, 2018 2:36:38 GMT
Arrowhead stayed back, cloaked in shadows. He stayed vigilant. Looking for a flanking attack on his companions.
((If he isn't close enough to the ruckus to join in one round, he will carefully move to a position where it will be possible to do so))
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Post by dtspurrier on Oct 18, 2018 9:30:48 GMT
Initiative rolls The web 5 Agent echo 3 Bruno 2 bruno's friend 2 Arrowhead: 2 assistant: 3 pretend janitor 1
Results: The web takes the jump rope and attempts to lasso Bruno and with the bonus due to him being prone to the attack succeeds and Bruno is grappled with the rope. (ensnared). Agent echo moves over and kicks Bruno's head but due to the marbles, the hit just grazes Bruno's friend (1 point). The assistant sees the scuffle and says "get them" and the assistant pulls out of his bag a bottle with a wick and pulls out some matches to light the malt off cocktail. Bruno tries to escape the ensnarement but the web grip is still true and the attempt fails. Bruno's friend rolls over onto his feet and pulls out a gun. Due to the damage to the area and trying to get a level position Bruno's buddy can't fire this turn. The pretend janitor seems to follow orders and moves over with a wrench and tries to attack The agent but the agent is quick and ducks the attack. Arrowhead is between the fight and the assistant and can move for a flank in either case, which side he chooses he can get a flank attack
Health tracker:
Agent echo 2 out of 7 arrowhead 1 out of 11 The web 2 out of 11
Bruno: no damage Bruno's friend: 3 hp of damage (lightly injured) Assistant: no damage Pretend janitor: no damage
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Post by archersix on Oct 19, 2018 2:25:59 GMT
Arrowhead moves up behind the molotov wielding assistant. He does is best to position the assistant between himself and the pistol packing thug. Arrowhead had seen what these little petrol filled packages could do and was aghast to be facing one now. "Looks like we're facing some real sickos here," He thought.
Arrowhead grabbed the thug from behind with his right arm around his neck in a half nelson, with his left arm he drew the burning wick from the bottle and flung it to the floor. "I strike from the shadows! I am your worst nightmare!"
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Post by Adminenkainen on Oct 19, 2018 16:34:14 GMT
While Bruno was down/prone, the Web would try to kick the gun out of his friend's hand ((kicking for damage, but also the disarm check)).
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Post by kalelchase on Oct 19, 2018 18:17:54 GMT
The Agent squares off with the pretend janitor, but then suddenly takes a step back and tries to wreck the wrench from 10 feet away. "We're the ones throwing a wrench into your plans... not the other way around!"
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Post by dspurrier on Oct 23, 2018 7:31:28 GMT
next round: The web init: 1 Arrowhead init: 6 Agent echo init: 3
Pretend janitor init: 4 the assistant init: 6 Bruno init: 4 Bruno's friend init: 3
actions: the assistant was ready to throw the maltoff to the ground, but then Arrowhead strikes. Arrowhead manages to get a hold of the assistant just as he was throws the cocktail. However the aim is not true and instead the cocktail hits a toy display end cap case. The case ignites with the flame and the case is on fire. The janitor strikes with the wrench at echo and the echo is hit but lucky only gets lightly bruised for a point of damage which still seriously wounds the agent. Bruno tries to escape from being prone and manages to get to his feet. Bruno says" hey kid try to wriggle free from that accursed swine. I will call the Ahnenerbe officer of the failure. ". After reaching his feet Bruno looks to be heading to the stairs. Echo wounded from his attack uses his super powers and the wrench gets broken in half ( wreck roll succeeded). Bruno's friend sees the assistant is caught and the janitor is weapon less decides to shoot (rolled randomly, the web). His first shot misses the web , the second shot hits the web but due to the web's dexterity and cover dodges the shot. The web then somersaults and tries to kick the gun but bruno's friend seems to be a seasoned fighter and backs away in the nick of time (attack roll misses).
End of round: Arrowhead and the assistant are grappling. The janitor is in melee with Echo, without the wrench. The web and Bruno's assistant are in melee. Bruno seems to be moving to the stairs
Health tracker:
Agent echo 1 out of 7 arrowhead 1 out of 11 The web 2 out of 11
Bruno: no damage Bruno's friend: 3 hp of damage (lightly injured) Assistant: no damage but grappled Pretend janitor: no damage
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Post by Adminenkainen on Oct 23, 2018 16:12:23 GMT
"What's the matter, Bruno? Can't finish what you started?" The Web shouted after the Bomber.
Bruno's "friend" was too dangerous with that gun; The Web stayed in close, trying to stay too close for the man to bring that gun to bear. The Web went in for a knee to the groin ((really, just a kick attack)).
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Post by archersix on Oct 24, 2018 3:33:44 GMT
Arrowhead shifts his half nelson to a sleeper hold, and applies pressure.
"Shhhhh.......nighty-night."
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Post by kalelchase on Oct 24, 2018 18:09:56 GMT
The Agent tries to get some distance from the pretend Janitor. Looking for a water bucket, or hose. If I can get into position I want to set myself up to wreck the gun.
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