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Post by kalelchase on Aug 28, 2018 23:37:07 GMT
The Agent tries to stay concealed at the back end of the alley until the kid is close, or gets distracted by the approach of the others. If the kid passes him by so be it, let it happen. If the Agent 'detects' that the kids has spotted him then he'll rush the kid, trying to wreck the pistol if at all possible, but not harm the kid.
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Post by archersix on Aug 29, 2018 0:07:37 GMT
When Arrowhead sees the kid, he quickly put his mask on and shrugs out of the coveralls. He then jumps out of the car as it slows to a stop.
"Web, that's the kid who was helping the toymaker. That pistol he has doesn't look right. Looks like some kind of dart gun." As A-head runs toward the kid, he hunches over into a crouch, ready to jump to one side if the kid brings his pistol to bear. A-head will attempt to disarm and then grapple the kid.
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Post by Adminenkainen on Aug 29, 2018 15:14:31 GMT
If the Web could come at the Toymaker's Assistant from a different direction, he would. If it looked like Arrowhead was grappling, then the Web would go in punching ((and gets two attacks per turn if the Assistant is disarmed first)).
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Post by dspurrier on Sept 1, 2018 7:42:03 GMT
Round one init: Agent echo: 1 The web : 2 Arrowhead: 3 assistant: 5
As the Web parks the vehicle this temporarily distracts the assistant from searching agent echo. Arrowhead exits the vehicle and charges the kid, but the kid is way faster and shoots the gun at Arrowhead. As he fires two darts are fired. However the kid misses arrowhead twice and both darts hit the web mobile first and bounce off the car exterior. Arrowhead closes the distance and goes for the grapple but the kid is quick and manages to avoid the grapple. The web positions for a flank attack but since the kid is armed he only punches once. As the web punches the kid ducks and the punch misses the kid
End of round: Both heroes are in melee with the assistant. Agent echo is in the alley about 15 feet from melee. Next round actions
(OOC I rolled terrible for all people, nothing over an 8, no ones though.)
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Post by archersix on Sept 1, 2018 11:19:16 GMT
Arrowhead attempts to disarm again, "Listen kid. You're in over your head. Don't make this harder than it has to be."
((OOC: had a chance to check in this morning. Charlie will continue as: if disarm doesn't work this round, he will attempt to punch kid out next round. Have a great weekend guys!))
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Post by Adminenkainen on Sept 1, 2018 17:15:23 GMT
The Web wouldn't stop trying to punch, but he was concerned about where Agent Echo was.
"Echo! Are you still around here? Sound off!" he shouted between fast jabs, feints, and ducks.
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Post by kalelchase on Sept 1, 2018 20:08:58 GMT
The Echo leaps from his hiding place to ambush the kid from behind. Again going for an attempt to wreck the gun.
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Post by dspurrier on Sept 4, 2018 7:50:41 GMT
Round two:
init rolls the web: 4 Agent echo: 4 Arrowhead: 3 The assistant: 2
actions: the web is quick to react this round and strikes the assistant with his fist and connects for two points of damage. As he connects his punch in the chest of the kid, he feels like he is hitting something metal, even though the kid is just wearing a tee shirt and blue jeans. Agent echo moves out of hiding and advances on the kid. As he comes close though Arrowhead tries for the gun and making the grappling check ( arrowhead roll 6 and the kid roll 16) the kid is too fast and keeps the gun. Then the agent comes in and tries to wreck the gun making opposed grapple check since his wreck at range power was used. Arrowhead attempt moves the kid back into Agent echo who disarms the kid but does not wreck the weapon. (Grapple check agent echo 15 and kid 11, making wreck roll with a 10 )
Bad guys actions: Seeing the kid is disarmed, suddenly with some superhuman ability he jumps and under the kids gym shoes appear metallic springs. His jump takes him to the dollmaker's balcony. The web and arrowhead is surprised by this action but agent echo is not surprise and makes a punch at the kid jumping, but the agents injuries are great and he misses the kid. ( Save vs plot for Agent echo 19, the web 5, arrowhead 7 for the sudden ability and attack roll for agent echo 2) When the kid arrives his now bangs on the balcony door.
End of round two
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Post by Adminenkainen on Sept 4, 2018 18:00:48 GMT
"Someone get in the front door! I'll follow up after him!"
((The Web is going to climb the wall of the house; should be a basic skill check.))
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Post by archersix on Sept 4, 2018 21:38:56 GMT
"I'm on it!" Arrowhead gleefully shouts. He smiles at Web as he leaps past the other hero to land on the balcony in pursuit of the 'kid'. "Grab that gun, would you Web?"
"Looks like we're facing robots gents, no need to pull our punches now."
((Arrowhead burned his leap power))
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Post by kalelchase on Sept 5, 2018 20:33:30 GMT
The Agent of Sound reaches up and points his vibration hands at the balcony, "Stop, and surrender!"
If someone comes to the balcony door and The Web is not on the Balcony, then the Agent will try to wreck the balcony from below with the kid on it.
The Web should be climbing the wall next to the balcony (and not under it).
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Post by dspurrier on Sept 6, 2018 6:16:50 GMT
Round three initiative:
The web 3 agent echo: 5 Arrowhead 6
the kid: 6 The unknown adversary: 3
Actions:
Arrowhead makes his statement and uses his power to leap to the balcony. As the balcony shakes a bit as Arrowhead is landing the kid was knocking on the back door and seeing Arrowhead land he then punches at Arrowhead. The kid connects and as he does he has a bit of strength and hits arrowhead for 4 points of damage. Arrowhead keeps his balance after that solid hit Agent echo would try to wreck at range but seeing arrowhead now on the balcony waits. The web starts his ascent up the wall and easily finds the footing and will make it up the balcony at the beginning of the next round. As Agent echo is delaying, inside the store the lights come on and movement can be seen heading to the front door.
HP tracker: hp left hp max Agent echo 2 7 arrowhead 7 11 The web 11 11
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Post by archersix on Sept 6, 2018 11:00:14 GMT
"Jumping Jehosaphat!" Arrowhead exclaims as the 'kid' lands a solid punch. Assuming his assailant to be a robot, the big hero attempts to wreck the rascal.
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Post by Adminenkainen on Sept 6, 2018 15:41:35 GMT
The Web was planning to come up behind the "kid" and grapple.
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Post by kalelchase on Sept 6, 2018 17:24:28 GMT
Agent Echo heads towards the front door - coming at it from the side keeping to the wall of the house and looking for close cover if needed. If I'm there first and the door begins to open I'm going to shove my way in using the door as a weapon even if I need to wreck it off of hit's hinges.
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